Here is my 10mm Fantasy Goblin army. All the figures are from pendraken, Not much infantry yet but lots of cavalry.
Showing posts with label Goblins. Show all posts
Showing posts with label Goblins. Show all posts
Friday, 10 April 2015
Friday, 6 March 2015
10mm Goblins
A group of 10mm Goblins from Pendraken http://www.pendraken.co.uk/Fantasy-c21/Goblins-sc153/
FG5 Wolf-drawn chariot
Trolls FT1 2, 3
FG3 & 4 & 6 Wolf-rider
FG7 With bow
FG2 With spear
FG1 & 8 Goblins
FG12 Shaman
Command
Catapult
Bolt thrower
Saturday, 9 August 2014
Goblin Ships
Goblin ships, one heavy ship and 3 light ships. They are based on the Dromon of the Byzantine Empire.
As the ships are of Goblin make they don't have cannon, but do have Ballista's, and catapults, they also have trolls that can throw rocks, which is actually their most powerful weapon.
The Larger ship is Trireme with a larger number of weapons, although the main form of attack is to ram the enemy and send in the warbands to take the enemy ship.
Overall the fleet is small but looks effective, I have yet to play with it and will place any battle reports on Shackled to a Corpse.
The lighter craft are Biremes that still have a powerful ram but not as effective as the larger ship.
As the ships are of Goblin make they don't have cannon, but do have Ballista's, and catapults, they also have trolls that can throw rocks, which is actually their most powerful weapon.
The Larger ship is Trireme with a larger number of weapons, although the main form of attack is to ram the enemy and send in the warbands to take the enemy ship.
Overall the fleet is small but looks effective, I have yet to play with it and will place any battle reports on Shackled to a Corpse.
The lighter craft are Biremes that still have a powerful ram but not as effective as the larger ship.
Goblin army
Here is my Goblin army so far, All are from Pendraken 10mm
The Wargs FG6 are classed as fast cavalry
Goblin chariot FG5 I class as light chariots, and can do quite a lot of damage when well supported.
You cant see the bats very well but the trolls AC10 with rocks and clubs are easier to see, The standard Trolls are heavy infantry and the Rocks are close range artillery.
Goblin Shamen FG12 are simple mage's with a nice crystal for effect, I have blogged about them before. Best used as ranged shooters or to boost moral.
Goblin Wolf riders FG3 & FG4 are basic fast cavalry, I mix the packs to give an irregular look.
Goblin infantry are a mix of FG1 and FG8, simple Warband.
I scratch built some catapults for the Goblin army.
Light ballisters are actually Games workshop Dwarf Crossbows from my bits box, they are 28mm but look like ballisters in 10mm.
Here you can see heavy ballisters built out of 28mm bows. All in all I quite like the army.
The Wargs FG6 are classed as fast cavalry
Goblin chariot FG5 I class as light chariots, and can do quite a lot of damage when well supported.
You cant see the bats very well but the trolls AC10 with rocks and clubs are easier to see, The standard Trolls are heavy infantry and the Rocks are close range artillery.
Goblin Shamen FG12 are simple mage's with a nice crystal for effect, I have blogged about them before. Best used as ranged shooters or to boost moral.
Goblin Wolf riders FG3 & FG4 are basic fast cavalry, I mix the packs to give an irregular look.
Goblin infantry are a mix of FG1 and FG8, simple Warband.
I scratch built some catapults for the Goblin army.
Light ballisters are actually Games workshop Dwarf Crossbows from my bits box, they are 28mm but look like ballisters in 10mm.
Here you can see heavy ballisters built out of 28mm bows. All in all I quite like the army.
Thursday, 31 October 2013
Goblin Horde
Goblins, Thousand's of them!
My Goblin army is so far the largest, but that's because they are goblins. So far they have 2 warlords, some wargs, Goblin Riders, 4 Cave Trolls, bowmen and lots of spearmen and warbands. To finish the army off are the Goblin Shaman.The Wargs are based in packs of 3, and I have them with poison bite, in fact poison is a recurring theme with this army.
Warg riders are just heavy versions of the wargs themselves, based in 3's, I was going to base them in 2's but didn't like the look, and they hunted as packs anyway.
The Cave trolls are cool, I just love them, they are also the toughest creature in the army, although very stupid. Goblin bowmen use poison arrows so they have more impact than dwarf bows.
goblin warbands make up the large part of the army, they are mixed packs.
finally come the Goblin Shaman, In order to make them look cool based 1 figure to a base I added a nice pool of water and a glittering crystal with a blue glowing look, made by cutting a piece of cork and painting it and varnishing it. They add a good bit of power to the goblin army, although their magic is weak compared to Dwarves they still give valuable aid to the Goblin army.
Sunday, 4 August 2013
Dungeon
The moon pool, an entrance to the dungeon through a water level tunnel, it was once navigable by Dwarven longboats but on the last expedition the tunnel caved in and crushed the last boat, the remaining longboat is now used as a floating base of operations by explorers.
Abandoned mine, tunnelled long ago in a search for preciouses metals, it has a small river and shafts leaving to lost tunnels.
The Pool, probably an abandoned mine or a water made cave, with a small island.
Gate room, Here with a long bottomless pit, with a walkway across the pit, the walkway can be defended by just a few troops, however in this scenario it looks like the Goblins brought a troll.
A ruined hall, a fissure runs through the middle of the room, that unwary travellers might fall through.
No Dungeon is complete without a prison to put all those captives who have wondered in looking for adventure.
Library, Here a mad (or sane - who can tell) Dwarf Druid studies ancient books for the Lore of old.
Blacksmiths Forge
Well Room
Corridors
Abandoned mine, tunnelled long ago in a search for preciouses metals, it has a small river and shafts leaving to lost tunnels.
The Pool, probably an abandoned mine or a water made cave, with a small island.
Gate room, Here with a long bottomless pit, with a walkway across the pit, the walkway can be defended by just a few troops, however in this scenario it looks like the Goblins brought a troll.
A ruined hall, a fissure runs through the middle of the room, that unwary travellers might fall through.
No Dungeon is complete without a prison to put all those captives who have wondered in looking for adventure.
Library, Here a mad (or sane - who can tell) Dwarf Druid studies ancient books for the Lore of old.
Blacksmiths Forge
Well Room
Corridors
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