No undead army is complete without a honest to goodness graveyard. As I am using 10mm I needed to scale the graves, I also was looking for a very crowded graveyard, so I left only 5mm between each grave, I also used a small headstone on each grave with a stone style grave cover, the grave covers are all different colours such as marble, garnet, etc. I also added a few larger tombs for the better off corpse, and a small water filled sink hole with floating coffins. also many of the graves have been dug up with 10mm scale coffins laying around.
Showing posts with label Dungeon. Show all posts
Showing posts with label Dungeon. Show all posts
Thursday, 31 October 2013
Wednesday, 30 October 2013
Necromancers Tower
When I started the Fantasy project I decided to make 3 bits of terrain specifically for each army. For my first but of tinkering I started with my undead army. So I had to come up with an undead theme. To start with I decided on a Necromancers tower. The idea I had in mind was of the tower in Ian Livingston's book Titan, a book which in my early youth killed my head with ideas. The picture of a wizards tower in the book in profile with interior visible, and that's the inspiration for this one, minus the interior.
The Tower has a number of features, it has a nice watchtower on top for the Necromancer to look out for whatever it is Necromancers look out for. On the base I have a blue pool of water washing into it for a fresh drinking supply, and at the rear it has a green brown pond with a tentacle sticking out for all the bad stuff to be dropped into.
There is a yellow stone living room, and a white marble enchanters room where the necromancer does all that stuff they like to do with dead bodies. On the top roof there is an observatory, probably for looking at whatever stars need to be looked at. Please also note the green slime dripping from the drainpipe.
Overall I was most happy with this model, Although at first I painted it grey and it didn't look all that good so I repainted it yellow/sand and I thought that was just perfect. I like the way the candles are burning too. It took me 2 days to build, not including a day for painting. Now onto my Graveyard.
The Tower has a number of features, it has a nice watchtower on top for the Necromancer to look out for whatever it is Necromancers look out for. On the base I have a blue pool of water washing into it for a fresh drinking supply, and at the rear it has a green brown pond with a tentacle sticking out for all the bad stuff to be dropped into.
There is a yellow stone living room, and a white marble enchanters room where the necromancer does all that stuff they like to do with dead bodies. On the top roof there is an observatory, probably for looking at whatever stars need to be looked at. Please also note the green slime dripping from the drainpipe.
Overall I was most happy with this model, Although at first I painted it grey and it didn't look all that good so I repainted it yellow/sand and I thought that was just perfect. I like the way the candles are burning too. It took me 2 days to build, not including a day for painting. Now onto my Graveyard.
Sunday, 4 August 2013
Dungeon
The moon pool, an entrance to the dungeon through a water level tunnel, it was once navigable by Dwarven longboats but on the last expedition the tunnel caved in and crushed the last boat, the remaining longboat is now used as a floating base of operations by explorers.
Abandoned mine, tunnelled long ago in a search for preciouses metals, it has a small river and shafts leaving to lost tunnels.
The Pool, probably an abandoned mine or a water made cave, with a small island.
Gate room, Here with a long bottomless pit, with a walkway across the pit, the walkway can be defended by just a few troops, however in this scenario it looks like the Goblins brought a troll.
A ruined hall, a fissure runs through the middle of the room, that unwary travellers might fall through.
No Dungeon is complete without a prison to put all those captives who have wondered in looking for adventure.
Library, Here a mad (or sane - who can tell) Dwarf Druid studies ancient books for the Lore of old.
Blacksmiths Forge
Well Room
Corridors
Abandoned mine, tunnelled long ago in a search for preciouses metals, it has a small river and shafts leaving to lost tunnels.
The Pool, probably an abandoned mine or a water made cave, with a small island.
Gate room, Here with a long bottomless pit, with a walkway across the pit, the walkway can be defended by just a few troops, however in this scenario it looks like the Goblins brought a troll.
A ruined hall, a fissure runs through the middle of the room, that unwary travellers might fall through.
No Dungeon is complete without a prison to put all those captives who have wondered in looking for adventure.
Library, Here a mad (or sane - who can tell) Dwarf Druid studies ancient books for the Lore of old.
Blacksmiths Forge
Well Room
Corridors
How to make a Dungeon room
I have a new ongoing project I thought I would share with you. The project is to make a collection of dungeon interiors, with a theme of underground exploring in the likes of the mines of Moria and other cool Dwarven style caverns. For the start I am showing how I made a small forge.
To make this I just used some card, lollypop sticks, milliput and some scenery from pendrakens 10mm fantasy range.
The 10mm Pendraken scenery is a door, weapon racks and beds and chairs.
Cut the card to the size you need
The lollypop sticks add depth to the model so the floor can be cut into to make the model more 3 dimensional. This way pits and rivers etc.. can be shown better, you will see more of this in later posts. For this model I have cut a hole for a well.
Here with the floor added to the 'floor' you can see how the look of depth can be used.
For the walls I use card layered in 3 parts for the same reason, but not used in this model, also it ads strength to the model. I will use a different method in my next set of models but this project is as it looks.
The walls are layered with thinner strips over a deeper one, this way the walls slot onto the base.
Ready to assemble.
The floor is covered with milliput and textured to look like flagstones, then the well walls added.
The walls are textured the same way as the floor and the walls snapped into place while the modelling stuff is still soft.
Finally the interior wall is added, slotted onto the floor and walls.
The model is done in its basic form.
The forge is made out of clay and has gravel added to look like coal.
The model is undercoated.
I painted the Dungeon with dark grey, dry brushed it in light grey and brushed light brown on top to show where a lot of feet have recently travelled. Then weapon racks, bed and other stuff is added to look more lived in.
To make this I just used some card, lollypop sticks, milliput and some scenery from pendrakens 10mm fantasy range.
The 10mm Pendraken scenery is a door, weapon racks and beds and chairs.
Cut the card to the size you need
The lollypop sticks add depth to the model so the floor can be cut into to make the model more 3 dimensional. This way pits and rivers etc.. can be shown better, you will see more of this in later posts. For this model I have cut a hole for a well.
Here with the floor added to the 'floor' you can see how the look of depth can be used.
For the walls I use card layered in 3 parts for the same reason, but not used in this model, also it ads strength to the model. I will use a different method in my next set of models but this project is as it looks.
The walls are layered with thinner strips over a deeper one, this way the walls slot onto the base.
Ready to assemble.
The floor is covered with milliput and textured to look like flagstones, then the well walls added.
The walls are textured the same way as the floor and the walls snapped into place while the modelling stuff is still soft.
Finally the interior wall is added, slotted onto the floor and walls.
The model is done in its basic form.
The forge is made out of clay and has gravel added to look like coal.
The model is undercoated.
I painted the Dungeon with dark grey, dry brushed it in light grey and brushed light brown on top to show where a lot of feet have recently travelled. Then weapon racks, bed and other stuff is added to look more lived in.
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